Tuesday 27 September 2016

Online Maya Tut. Introduction to Autodesk Maya: Modeling in 3D Software

This is a follow up exercise building on the Maya intro in Monday's session with Simon. Following the first of the online CG Artists Toolkit Lectures, I created 4 different versions of an egg cup I modeled to illustrate the differences between models using NURBS surfaces, low res polygons, SubD surfaces, and subdivided polygons.
From left to right: NURBS Surfaces, Low Res Polys, SubD Surfaces, Subdivided Polys
Alternate Angle
Wire-frame overlay illustrating the key differences in construction of each model

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